Apex Learning is pleased to announce the winners of our annual Award of Excellence, which honors six exemplary online learning programs from across the nation. The schools and districts selected foster and demonstrate extraordinary vision and dedication to increasing student achievement through blended and virtual learning.
Read on to learn more about the innovative 2015 recipients.
This time of year, I can’t help but think of the many middle school students who will soon advance to high school. The troubling truth is that many of these students are underprepared for the rigors of high school coursework.
One thing that’s critical to the success of personalized learning programs is staff participation in a Professional Learning Community, or PLC.
The Every Student Succeeds Act (ESSA) was signed into law December 10, 2015. Since that date, districts and educators have been familiarizing themselves with the new legislation and what it will require to gain compliance before the 2017-2018 school year when ESSA takes effect.
Implementing effective digital curriculum provides an option for schools and districts to achieve the core objectives outlined in the ESSA legislation while also meeting the individual needs of every student:
It’s no secret that engaged and motivated students are more likely to achieve academic success. Effective digital curriculum is designed from the start to engage and motivate all students by providing real-time embedded support and feedback. Engagement strategies must be built in to every lesson and course without fail. Digital curriculum empowers educators to personalize learning for the diverse needs of all students, providing an active learning experience that creates genuine interest in topics and builds content mastery.
Another new year is upon us, and if you are like me, January is a time for looking back and looking forward. It is in this spirit that I reflect on how the role of digital curriculum has changed in our schools over the years. Years ago, when educational technology began to make its way into classrooms and computer labs, one of the primary goals was to introduce students to technology and to do so in ways that supported classroom learning.